![]() DI2 still focuses heavily on melee combat, it features a similar quest structure as the original game, and its open-world is spaced out across a number of smaller areas. In a general sense, developer Dambuster Studios doesn't seem to be looking to change a whole lot of the formula seen in the original Dead Island that resonated with players all the way back in 2011. I was recently able to go hands-on with a sizable chunk of Dead Island 2 and largely came away quite excited to play the full game. Dead Island 2 might have taken a long time to be on the precipice of release, but based on what I've already experienced, it has already exceeded my admittedly-low expectations. ![]() This statement might feel like a way of diminishing the upcoming post-apocalyptic title, but in a time when open-world games are starting to feel far more bloated than they need to be, I actually say this with a lot of praise. Dead Island 2 feels like a game that was plucked out of the Xbox 360/PS3 era and was dropped into 2023.
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